Music


I have dabbled in making music. While I am no music pro, I have studied a fair bit of music and enjoy playing with patterns.

Stand alone original tracks.
Planar Justice. I just liked a particular noise I made and built other noises around it.
Here

Fisticuffs. I was playing with different bass and bass levels and things and seeing how they would work together. I quite like it.
Here

Never Rising. An original remix of a track from the original Chrono Trigger. I really like this one.
Here

Practice Time V1.1. My first real attempt to putting together a full track. Did some fine tuning at one stage, hence v1.1, but it could still do with a bit more of tuning.
Here

I started to make a game from scratch and instead of using premade music I decided to try and make my own. As many of my projects, it didn’t continue. All are original.
Suspense/Intro/something bad has happened and youre on your own. Supposed to leave a sense of what the hell is going on. Originally from the opening scene where the main character witnesses a gigantic explosion in the distance from his farm. The impact is intense and continuous. His wife runs to the valley for cover and the main character runs back to the farm houses to save his friend. However the force of the explosion is still making a massive wind and the world is not right.
Here

The first attempt at a special boss battle music. The character meets an old friend who is of a particular race that has been driven mad by the event that has caused the explosion. I was not too happy with the guitar synth I chose for this. But I’ll probably never work on it again. I still like this track though.
Here

Threat, nasty suspense music. Quick and easy. I would probably tone it down a bit, not as aggressive if I was to use it again.
Here

Re synthesised Midis.
Dare to dream re synth.
There is an old click adventure game called Dare to Dream. To date it is by far one of the most inspiration games I have ever played. So many of my ideas, dreams and choices are influenced by this game. It’s old and in Midi, so I remade one of the tracks. This is the one when you’re going through the forest of “dead”.
Here

Moonlight Sonata re synth.
Almost any one could do this, but I liked it.
Here 

Undersea from Chrono Trigger re synth.
Used as reference for my remix. Then just re did this one for fun.
Here

Original Practice Pieces.
These pieces are when I first started to play with music. Many of them are just tunes in my head that I have put down to paper(computer) for the first time. Some of these are cliches, some of these are experiments.
Explosion Test. Has no explosions anymore. I played with a sound file explosion to see if I could attached it to a basic trancy tune. This track only contains half the channels it would normally have. Also when I moved hard drives for some reason the explosion file attached disappeared and I had to substitute a kick in instead. 
Here

Tune Experiment. I put down a bunch of cords I liked, tried seeing how two synths would work together.
Here

Random Drive. I wanted to make something that raised itself up at every step, without actually doing so. It was supposed to a trick. Instead this came out. And I LOVED it. I tried so many times to turn this into a full track and each one was a failure. I sort of fitted some of it to the game music above.
Here

Untitled. The first attempt at using the software and synthesisers that I use. Tried to go a bit of industrial complex feel, like you would get in a game. Kinda worked.
Here

Violence. Is the name for this track when it first started. It is a complete mess. What I have saved below is 30% of the channels on this track and only parts of them as I am not going to bother to rearrange everything into something coherent. I like the synth that was being used. So I just kept playing with it and it turned into NOTHING.
Here